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Usability Engineering
Quiz 3
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Q.1
Persona in the context of goa- oriented interaction design ………..
is used to role-play through an interface design
is a real person
represents a particular type of user
should represent an average user
Q.2
Traditional observation, guided observation ………………..
set a strict guidelines for session activities
reduces error introduced by the experimenter
sets strict guidelines for session length
includes some interaction with participants
Q.3
From among the following the attribute of usability.
learnability
usefulness
generalizability
subjective satisfaction
Q.4
Primary interactive method of communication used by human is …….
reading
writing
speaking
listening
Q.5
A heuristic evaluation ……………………
a group of usability expert judges an interface with a detailed checklist of guidelines
a group of test users conducts a formal experiment
a group of psychologists administers a questionnaire
a group of usability experts reviews a user interface according to a small set of general principles
Q.6
One of these would NOT be found in a good Human Computer Interaction?
common short cuts, like ctrl+z for undo
icons that can have specific meanings
a long command line to achieve a function
sounds that convey meanings
Q.7
Wisdom says that tell the user when he has made some mistake.How do you identify the user in the usability engineering lifecycle?
program crash
system stuck
error messages
metadata
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