Q.1
There are lots of computer games at school to help Sam learn. What else can Sam use to help him at school?
  • The internet
  • Books
  • Programmable toys
  • All three of these
Q.2
Lucy is at school. She is playing a game on a website. It is all about the number of legs different minibeasts have. This will help Lucy with her:
  • History
  • Geography
  • Writing
  • Science
Q.3
In Luke’s school there is a toy robot. It is called Bee-Bot. Luke programs Bee-Bot to move round the classroom in a square. The square has sides that are each 10 meters long. Which one of these is Luke’s program for Bee-Bot?
  • Forward 10 - Turn Right - Back 10 - Turn Right - Forward 10 - Turn Right - Back 10
  • Forward 20 - Turn Right - Forward 20 - Turn Right - Forward 20- Turn Right - Forward 20
  • Forward 10 - Turn Left - Forward 10 - Turn Right - Forward 10 - Turn Left - Forward 10
  • Forward 10 - Turn Right - Forward 10 - Turn Right - Forward 10- Turn Right - Forward 10
Q.4
Sam and Luke each have a Roamer at school. The teacher says that she wants both Roamers to go round the classroom. Sam programs his Roamer to go round clockwise. Luke programs his Roamer to go round anti-clockwise. Who is right?
  • Sam
  • Luke
  • Both Sam and Luke
  • Neither Sam nor Luke
Q.5
The Roamer is a toy robot. Sam and his friends can program the Roamer to move about. The Roamer has wheels. It also has a small motor inside it. Where does the power come from to make the Roamer move?
  • Electric batteries
  • The carpet
  • Food
  • Sweets
Q.6
Ellie is using a floor turtle at school. The turtle is a robot. What does the turtle need to make it do what Ellie wants?
  • Food
  • Instructions
  • Water
  • Money
Q.7
What type of computer game are you playing at this moment to help you to learn?
  • Warriors and Dragons
  • A quiz
  • Football game
  • Car chase
Q.8
Sarah is using a computer game to find out about animals in Africa. This will help her in _______ and _________.
  • Math and History
  • English and Maths
  • Science and Geography
  • History and PE
Q.9
Sam is at school. Sam and his friends are playing with a toy robot on the floor. The toy robot is called a Roamer. Sam can _______ the Roamer to move about.
  • Push
  • Program
  • Pull
  • Bend
Q.10
Alice has made a computer game. She gets her friend, Sarah to try it. There is a map of the world on the screen. Sarah clicks on the Go button. The computer says: Where is the Atlantic Ocean? Sarah clicks on the wrong ocean. What does the computer say?
  • Bad luck, try again
  • Stop playing this game
  • Wrong!
  • Stupid!
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